This is not just an exciting time to be reading comics and graphic novels. It’s also a time when many people want to write and draw them, too. With so many options available to share their creations (and several success stories that have come about from self-publishing startups), people who want to do more than read have begun to explore their creative sides. While the results of those efforts have been wildly diverse (for every great breakthrough, there have been more than a few clunkers), the excitement in the industry has created a small but valuable niche: the how-to guide.
Two recent books have set the standard for guides to creating graphic novels. One, DRAWING W